參數(shù)資料
型號: TVP3010-85
廠商: Texas Instruments, Inc.
英文描述: Hardware Cursor, GAMMA Correction VIP(85MHz,高/寬光標,伽馬校正,視頻接口調(diào)色板)
中文描述: 硬件光標,伽瑪校正貴賓(85MHz,高/寬光標,伽馬校正,視頻接口調(diào)色板)
文件頁數(shù): 38/100頁
文件大?。?/td> 571K
代理商: TVP3010-85
2–24
Byte 000
Byte 000
Byte 010
Byte 011
Byte 3F0
Byte 3F1
Byte 00F
Byte 01F
Byte 3FF
. . . . . . . .
. . . . . . . .
.
.
.
.
.
. . . . . . . .
D7, D6 D5, D4 D3, D2 D1, D0
4 Pixels
64
Pixels
64
Pixels
Upper Left Corner as
Displayed on Screen
Figure 2–6. Cursor-RAM Organization
2.5.2
The 64
×
64
×
2 cursor RAM provides two bits of cursor information on every pixel clock (dot clock) cycle
during the 64
×
64 cursor window. Cursor-control-register bit 4 specifies whether the XGA mode
(default = logic 0) or X-window mode (logic 1) standard is used to interpret the cursor information. The two
bits of cursor pixel data determine the cursor appearance as shown in the table below:
Two-Color 64
×
64 Cursor
RAM
COLOR SELECTION
PLANE 1
PLANE 2
XGA MODE
X-WINDOW MODE
0
0
Cursor color 0
Transparent
0
1
Cursor color 1
Transparent
1
0
Transparent
Cursor color 0
1
1
Complement
Cursor color 1
NOTE:
Cursor colors 0 and 1: These colors are set by writing to the
cursor color 0 and cursor color 1 registers (index: 23–28
(hex)).
Transparent: The underlying pixel color is displayed.
Complement: The ones complement of the underlying pixel
color is displayed.
64
×
64 Cursor Positioning
The cursor-position (X and Y) registers are used in conjunction with the sprite-origin (X and Y) registers to
position the 64
×
64 cursor on the display screen. The cursor-position (X and Y) registers specify the location
of the cursor on the display screen relative to the first displayed pixel out of blank. The sprite-origin (X and
Y) register specifies where to origin the 64
×
64 cursor array relative to the cursor position (X and Y). Upon
reset, the sprite-origin (X and Y) register automatically defaults to (31, 31). Therefore, the cursor-position
(X and Y) registers specify the location on the active display screen of the 31st column and 31st row
(counting from top left) of the 64
×
64 cursor array. The crosshair cursor intersects at the center of the sprite
cursor area.
2.5.3
The sprite-origin (X and Y) registers can be programmed from (0,0) to (63,63). For example, if the
sprite-origin (X and Y) registers were programmed to (0,0), the 64
×
64 cursor array would be located in the
lower right quadrant with respect to the cursor position (x,y). Figure 2–7 illustrates this more clearly by
showing the 64
×
64 cursor array location relative to the cursor position (x) for different sprite-origin values.
相關(guān)PDF資料
PDF描述
TVP3010C Video Interface Palette
TVP3010M Video Interface Palette
TVP3020-175 Video Interface PALETTE(視頻接口調(diào)色器)
TVP3020-135 Video Interface PALETTE(視頻接口調(diào)色器)
TVP3025-135 Video Interface PALETTE(三PLL,視頻接口調(diào)色器)
相關(guān)代理商/技術(shù)參數(shù)
參數(shù)描述
TVP3010-85FN 制造商:未知廠家 制造商全稱:未知廠家 功能描述:Video DAC with Color Palette (RAMDAC)
TVP3010-85FNR 制造商:TI 制造商全稱:Texas Instruments 功能描述:Video Interface Palette
TVP3010C 制造商:TI 制造商全稱:Texas Instruments 功能描述:Video Interface Palette
TVP3010M 制造商:TI 制造商全稱:Texas Instruments 功能描述:Video Interface Palette
TVP3020 制造商:TI 制造商全稱:Texas Instruments 功能描述:Video Interface Palette